Vulkan (Vulkan API) News

Cross-platform 3D graphics and computing programming interface · application programming interface · software

Vulkan is a cross-platform API and open standard for 3D graphics and parallelized computing. It was intended to address the shortcomings of OpenGL, and allow developers more control over the GPU. It is designed to support a wide variety of GPUs, CPUs and operating systems, and modern multi-core CPUs also.

FFmpeg Adds NVIDIA GPU Frame Interpolation